Sökning: "Kontextuell design"

Visar resultat 11 - 15 av 46 uppsatser innehållade orden Kontextuell design.

  1. 11. The integration of contextual priors and kinematic information during anticipation in skilled boxers : The role of video analysis

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för hälsa och välfärd

    Författare :Lina Skoghagen; Lina Andersson; [2022]
    Nyckelord :Decision-making Martial arts; video analysis; contextual information; Bayesian framework; Beslutsfattande; Kampsport; Videoanalys; Kontextuell information; Bayesianskt ramverk;

    Sammanfattning : The current study examined how repetitive exposure of an opponent’s stroke preferences on video affected the integration of contextual priors and kinematic information during anticipation in skilled boxers. We performed an experimental ingroup-design with a temporal-occlusion video-based anticipation task with repeated measures where 19 male skilled boxers (M = 22. LÄS MER

  2. 12. Mobile application design for contextual usability and operability in underground mines

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Manuela Tesanovic; Summia Al-mufti; [2020]
    Nyckelord :Application; Underground mine; Usability; Prototype;

    Sammanfattning : The aim of the thesis was to develop a usable mobile application prototype to be used in the underground mining environment. In order to fulfill the aim, the research question How can a mobile application be designed for usability with focus on operability for an underground mine? was researched, analysed and answered. LÄS MER

  3. 13. Does the devil wear Prada? A content analysis of costume design in video games as a tool for conveying narrative and functionality : A study concerning costume design and its current use in games

    Kandidat-uppsats, Södertörns högskola/Medieteknik

    Författare :Clara Swahn; Niki Eriksson; [2020]
    Nyckelord :costume design; video games; design trends; functionality; believability; narrative; Kostymdesign; datorspel; designtrender; funktionalitet; trovärdighet; narrativ;

    Sammanfattning : This study examines how costume design is used as a narrative and functional part of video game character design. The purpose being how costume design is currently utilized, what common design trends can be found and in which instances costume design goes against the functionality and believability of the character. LÄS MER

  4. 14. Bandit Algorithms for Adaptive Modulation and Coding in Wireless Networks

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Romain Deffayet; [2020]
    Nyckelord :;

    Sammanfattning : The demand for quality cellular network coverage has been increasing significantly in the recent years and will continue its progression throughout the near future. This results from an increase of transmitted data, because of new use cases (HD videos, live streaming, online games, ... LÄS MER

  5. 15. User-centered design as a practice for digital governments : A case study of the process of applying for a work permit at the Swedish Migration

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Isabelle Granlund; [2019]
    Nyckelord :;

    Sammanfattning : Denna uppsats ämnar utforska huruvida det finns spänningar i förhållandet mellananvändarcentrerad design och digitala statliga tjänster i Sverige genom en fallstudie avansökningsprocessen för arbetstillstånd vid Migrationsverket i Sverige. Fallstudieninkluderade två ostrukturerade intervjuer med designers, en kontextuell intervju med ensökande av arbetstillstånd, en dagboksstudie med en sökande och två semistruktureradeintervjuer med handläggare på Migrationsverket. LÄS MER