Sökning: "Programming patterns"
Visar resultat 1 - 5 av 103 uppsatser innehållade orden Programming patterns.
1. Utformning och utvärdering av laborationsmoment för stimulering av datalogiskt tänkande bland gymnasieelever
Uppsats för yrkesexamina på avancerad nivå, KTH/LärandeSammanfattning : Denna studie, som är ett samarbete med K-ULF, syftar till att utforma ett laborationsmoment för gymnasieelever som går kursen Programmering 1 (eller motsvarande kurser), med fokus på att stimulera datalogiskt tänkande. En litteraturöversikt genomfördes för att identifiera ett relevant ramverk för att utforma laborationsmomentet inom programmering. LÄS MER
2. Sea of Unity – Ett spel för samarbete
Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : The most popular games nowadays, both single and multiplayer, are often focused on individual achievements instead of the whole team’s accomplishment. This paper aims to explore how to make a game that is designed with cooperation in mind and how to implement it in 4in1-game. LÄS MER
3. The impact of task specification on code generated via ChatGPT
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : ChatGPT has made large language models more accessible and made it possible to code using natural language prompts. This study conducted an experiment comparing prompt engineering techniques called task specification and investigated their impacton code generation in terms of correctness and variety. LÄS MER
4. Evaluating the performance of CUDA Graphs in common GPGPU programming patterns
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : CUDA Graphs is a relatively new and unexplored feature of CUDA that presents an alternative for submitting work to the GPU. This report aims to evaluate the performance benefits of CUDA Graphs. The means to this end was a benchmark suite containing CUDA applications that do not utilise CUDA Graphs. LÄS MER
5. Learning in physics with simulation : Students’ needs & perceptions of the interaction with Algodoo, and learning in physics
Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : Initiatives to implement computational thinking and science, technology, engineering & modelling into learning processes have been taken by many authorities worldwide, and in Sweden as well. The Swedish government made changes in the high school curriculum in order to develop student’s digital competence including programming which has been in force since June 2018 (Skolverket, 2018). LÄS MER