Sökning: "Self Consumption"

Visar resultat 21 - 25 av 688 uppsatser innehållade orden Self Consumption.

  1. 21. Digital Front End Algorithms for Sub-Band Full Duplex

    Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :Midhat Rizvi; Khaled Al-Khateeb; [2023]
    Nyckelord :Adjacent Channel Leakage Ratio; Bit Error Rate; Clipping and Filtering; Crest Factor Reduction; Digital front end; Digital Pre-Distortion Error Vector Magnitude; Frequency Division Duplex; Power Amplifier; Peak to Average Power Ratio; Peak Cancellation Crest Factor Reduction; Sub Band Full Duplex; Self-Interference Cancellation; Signal-to-Interference Noise Ratio; Signal-to-Noise Ratio; Turbo Clipping; Time Division Duplex; Technology and Engineering;

    Sammanfattning : Sub-band full duplex is a new communication scheme technology, where a single frequency band is partitioned into sub-bands for downlink (DL) and up-link(UL) transmissions, and both can take place simultaneously. The idea behind the sub-band full duplex development is to improve the throughput, and coverage and reduce the latency of the UL communication by allowing the UL reception during the DL transmission. LÄS MER

  2. 22. Biogas production with Sargassum algae in Grenada : Optimization of process and market analysis

    Kandidat-uppsats, KTH/Hållbar utveckling, miljövetenskap och teknik

    Författare :Wed Al-Lami; Sofia Herjevik; [2023]
    Nyckelord :Sargassum algae; biogas; anaerobic digestion; bioenergy; Sargassotång; biogas; anaerobisk nedbrytning; bioenergi;

    Sammanfattning : This study has been carried out within the framework of the Minor Field Studies ScholarshipProgramme (MFS), which is funded by the Swedish International Development Cooperation Agency,Sida. The field study was conducted in Grenada in the spring of 2023. LÄS MER

  3. 23. Navigating the Evolving World of Fashion In-Game Advertising

    Master-uppsats, Uppsala universitet/Medier och kommunikation

    Författare :Evgenia Maria Botini; [2023]
    Nyckelord :gamification; in-game advertising; fashion advertising; consumer behavior; metaverse;

    Sammanfattning : Abstract This study addresses gaming as an interactive digital advertising tool, aiming to explore its effectiveness in digital marketing overall and to examine its impact on digital marketing for the fashion industry in particular. Purpose The purpose of this paper is to present an analytical framework for explaining the appeal of games for fashion brand advertising. LÄS MER

  4. 24. Stylingservice som hållbar produkt : Värdet av en konsulterande stylingtjänst för minskad överkonsumtion

    Kandidat-uppsats, Högskolan i Borås/Akademin för textil, teknik och ekonomi

    Författare :Karl Sedeborn Holst; Agnes Ottander; [2023]
    Nyckelord :Consumer behaviour; sustainability; individual-focused advisory consumption; PSS; Konsumentbeteende; hållbarhet; individfokuserad rådgivande konsumtion; PSS;

    Sammanfattning : Dagens konsumtion av kläder hos den genomsnittlige konsumenten består till stor del av överkonsumtion. Ett bristande engagemang samt okunskap om klädkonsumtionens miljöpåverkan är ofta bidragande faktorer till ohållbar konsumtion. LÄS MER

  5. 25. A Different Kinda Healthcare : En registerstudie av den nuvarande och framtida sjukvårdskonsumtionen i Kinda kommun

    Master-uppsats, Linköpings universitet/Nationalekonomi; Linköpings universitet/Filosofiska fakulteten

    Författare :Isadora Freberg; Emma Högdahl; [2023]
    Nyckelord :vårdcentrum; förändrat vårdutbud; närvård; vårdplatser; vårdkonsumtion;

    Sammanfattning : Life expectancy is increasing in Sweden, and the population is expected to continue to grow. In addition to the population getting older, the number of chronic diseases is increasing, and more people are becoming multimorbid. This results in patients often needing care from multiple healthcare providers. LÄS MER