Sökning: "Survey experiment"
Visar resultat 36 - 40 av 441 uppsatser innehållade orden Survey experiment.
36. The Influence of Interactive Elements on Entertainment : An Interactive Infographics Experiment on University Students
Kandidat-uppsats, Jönköping University/JTH, Avdelningen för datateknik och informatikSammanfattning : Objectives: Consequent to previous research indicating the positive influence of entertainment on attitudes, this quantitative study investigates which interactive elements more effectively augment entertainment and to which degree Gamification, Data Selection, Storytelling, and Motion augments entertainment through the beneficial components Emotional Arousal, Recovery and Regulation and Aesthetic Appreciation (Dobni, 2007). Method: A pre-study survey was conducted to determine a neutral topic for the interactive infographics used in the main study. LÄS MER
37. Consensus Algorithms in Blockchain : A survey to create decision trees for blockchain applications
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Blockchain is a decentralized database that is distributed among a computer network. To enable a smooth decision making process without any authority, different blockchain applications use their own consensus algorithms. The problem is that for a new blockchain application, there is limited aid in deciding which algorithm it should implement. LÄS MER
38. Consumer attitudes towards blockchain food traceability technology in Sweden
Master-uppsats, Uppsala universitet/Institutionen för geovetenskaperSammanfattning : The research utilizes a Discrete Choice Experiment to assess consumer preferences and determine blockchain-based food traceability's relative importance and utility in the food purchasing process. The study specifically tests five selected attributes of olive oil, including price, organic label, olive oil type, country of origin, and blockchain traceability. LÄS MER
39. Visual Rhythm in lighting design. How light patterns create atmosphere in a museum. V
Magister-uppsats, KTH/LjusdesignSammanfattning : Studies indicate that incorporating light rhythms have the potential to generate an atmosphere of curiosity to further explore a space. In lighting design, we can describe rhythm as the ‘flow of light’ as the repetition of shadow, shading and highlight patterns of an illuminated three-dimensional surface that we experience in space when we walk through it. LÄS MER
40. Effects of Menu Systems, Interaction Methods, and Posture on User Experience in Virtual Reality
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Background. In recent years, Virtual Reality (VR) has emerged as an important technology in both commercial and industrial use. This has prompted large investments from large corporations, and some have even shifted their focus toward this new rising technology. LÄS MER