Sökning: "Tablet device"
Visar resultat 1 - 5 av 60 uppsatser innehållade orden Tablet device.
1. Icke-farmakologiska metoder för att hantera procedursmärta hos barn : En litteraturstudie
Kandidat-uppsats, Röda Korsets HögskolaSammanfattning : Bakgrund: Smärta hos barn i samband med procedurer i sjukvården är ett vanligt problem som sjuksköterskan hanterar. Hos barn är smärta tydligt kopplat till rädsla och otrygghet. Syfte: Att kartlägga icke-farmakologiska metoder för att hantera procedursmärta hos barn. LÄS MER
2. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games
M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. LÄS MER
3. Investigating Users' Quality of Experience in Mobile Cloud Games
M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. LÄS MER
4. Asymmetrical Collaboration in VR and the Impact of Embodiment during a Guided Procedural Learning Task
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Virtual Reality (VR) is valuable for educational purposes, particularly procedural learning. However, single-user applications lack the benefits of teacher guidance. Symmetrical VR systems, where both teacher and student use VR, have limitations in supervision and accessing external materials. LÄS MER
5. Simulating UAV Flight in Augmented Reality
Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologiSammanfattning : This thesis describes the design and development of a UAV simulator application prototype, which uses augmented reality technology and runs on a tablet device. The purpose of the application is to act as a complementary educational tool for unmanned aerial vehicle (UAV) pilots in training. LÄS MER