Sökning: "academic vocabulary"

Visar resultat 21 - 25 av 36 uppsatser innehållade orden academic vocabulary.

  1. 21. From Huizinga to Frasca : The Emergence and Establishment of Games as a Field of Study

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Tom von Sydow; [2017]
    Nyckelord :;

    Sammanfattning : Video games, having become a mass market and part of popular culture, has in the last few decades gained increasingly more attention from the academic community. Within the arts, it was not until Johan Huizinga’s Homo Ludens, released in 1938, that games were first considered as anything more than childish pastime and even then, it would take decades before game studies, from a non-mathematical perspective, emerged as a subject. LÄS MER

  2. 22. "Beautiful Forcefields!" : Promotional Metadiscursive Language in eSports Commentaries

    Kandidat-uppsats, Karlstads universitet/Institutionen för språk, litteratur och interkultur

    Författare :Johannes Byrö; [2017]
    Nyckelord :metadiscourse; eSports; promotional language; commentary; casters; evaluative adjectives; metaphors; metadiskurs; eSport; främjande språk; kommentar; kommentatör; värderande adjektiv; metaforer;

    Sammanfattning : For an eSports commentator, the ability to promote the rivalry between the competitors is just as important as fast and accurate commentary. Thus, it is of interest how an experienced commentator achieves this promotional language per some theoretical framework. LÄS MER

  3. 23. The role-playing game Final Fantasy 7 and English vocabulary development

    Uppsats för yrkesexamina på grundnivå, Malmö högskola/Fakulteten för lärande och samhälle (LS)

    Författare :Joel Jakobsson; Sara Ullman; [2017]
    Nyckelord :Video games; digital games; Final Fantasy 7; English language development; vocabulary; vocabulary acquisition; academic words; words to show time aspect; collocations; frequency; keywords; corpus; syllabus;

    Sammanfattning : Abstract In this study, the role-playing game Final Fantasy 7 was analysed in regards of its qualities for English language development. Areas concerning language, specifically vocabulary, and video games explored in this study were academic words, words that express time, collocations, frequency, and keywords. LÄS MER

  4. 24. Academic English in CLIL-programs : Classroom practices that promote or hinder proficiency inacademic English vocabulary

    Master-uppsats, Högskolan Dalarna/Engelska

    Författare :Anneli Mattsson Kershaw; [2017]
    Nyckelord :CLIL-program; Academic English; English Language Learners; Translanguaging; Teaching Practices; Cognitive theory; Scaffolding; Literacy engagement.;

    Sammanfattning : English CLIL-instruction in Sweden is supposed to be beneficial to students who want to improve their academic English vocabulary proficiency in preparation for studies or employment abroad. However, recent research shows that there is no difference in academic English proficiency between students in upper secondary school CLIL-programs and students in regular upper secondary schools in Sweden. LÄS MER

  5. 25. Knowledge Organisation and Contemporary Art : Cataloguing Practices in two Libraries in Sweden, Umeå universitetsbibliotek and Konstbiblioteket

    Master-uppsats, Uppsala universitet/Institutionen för ABM

    Författare :Elsa Avraam; [2017]
    Nyckelord :Subject cataloging; Classification; Subject headings; Contemporary art; Art libraries; Domain analysis; katalogisering; klassifikation; ämnesord; konst; bibliotek; domänanalys;

    Sammanfattning : This master thesis examines the cataloguing practices of two art libraries in Sweden in relation to contemporary art. The aim of this study is to show how classification systems and other forms of controlled vocabulary correspond to contemporary art and reveal the factors that influence the everyday practice of cataloguing. LÄS MER