Sökning: "usability evaluation and design"
Visar resultat 1 - 5 av 416 uppsatser innehållade orden usability evaluation and design.
1. Accessibility in Social Media : Facebook and the Older Adult
Kandidat-uppsats, Högskolan i Borås/Akademin för bibliotek, information, pedagogik och ITSammanfattning : In recent years, there has been a substantial increase in the percentage of seniors using social media, yet few studies have been conducted to understand the challenges underlying social network utilisation by seniors. By understanding what motivates seniors to use social media, the difficulties they encounter while using them and what would be an inclusive social media from their perspective is paramount for designing inclusive user interfaces that suit this growing population. LÄS MER
2. Designing a reactive feedback feature for end-users in web-based media software
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : Customer feedback is essential for improving a company's products or services and increasing customer satisfaction. Despite its value, user involvement faces many challenges, such as low user motivation and feedback with missing context information. LÄS MER
3. Potential and Limitations of the Sketch Map Tool in the International Red Cross Red Crescent Movement
Master-uppsats, Lunds universitet/Avdelningen för Riskhantering och SamhällssäkerhetSammanfattning : In disaster risk management, participatory mapping (PM) closes spatial data gaps in communities by integrating local risk knowledge. The thesis examined the potential and limitations of the Sketch Map Tool (SMT) as a PM tool for community-based disaster risk reduction (DRR) through an International Red Cross Red Crescent Movement case study. LÄS MER
4. Evaluation of a web-based education program in palliative care
Master-uppsats,Sammanfattning : Introduction: To enable continuing education in palliative care among health professionals, a web-based education program was launched in a Swedish county. Such an extensive investment needs to be evaluated. LÄS MER
5. Interrupting prolonged sitting behavior with gamification: Mobile adaptation of the break reminder desktop app Liopep
Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : The present work aims at guiding the design transition of the break reminder desktop application Liopep to a mobile platform. The goal is to improve and adapt the gamified intervention to address sedentary behavior at an organizational level. LÄS MER