Sökning: "George Eriksson"

Visar resultat 1 - 5 av 12 uppsatser innehållade orden George Eriksson.

  1. 1. Recreating the aesthetic experience of Orwell’s book nineteen eighty four as a Tabletop roleplaying rule set : A systemic perspective on rules as the aesthetic space in Oceania 2084

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Johan Eriksson; [2023]
    Nyckelord :tabletop roleplaying games; abstraction; game design; design process; semiotics; iterative design; aesthetics; symbols;

    Sammanfattning : By examining the results of an iterative design process, specifically a tabletop roleplaying game, Oceania 2084, this thesis aims to formulate a generalizable design process applicable when translating a work of fiction into a ruleset. The object that was translated into a ruleset was the book Nineteen Eighty-Four written by George Orwell in 1949. LÄS MER

  2. 2. Bush-administrationens helomvändning i Israel-Palestinafrågan efter 9/11: En motivanalys

    Kandidat-uppsats, Karlstads universitet/Institutionen för samhälls- och kulturvetenskap (from 2013)

    Författare :Hannah Eriksson; [2022]
    Nyckelord :George W. Bush; Bush-administrationen; terrorattentatet 9 11; Israel; Palestina; terrorism; realism; konstruktivism; motivanalys;

    Sammanfattning : This study is about the Bush-administration after the events of 9/11. Despite the fact that Israel-Palestine had no connection to 9/11 or Al-qaida, the Bush-administration changed their foreign policy regarding the Israel-Palestine issue. This thesis studies the motives behind the administration's change using a theoretical based motive analysis. LÄS MER

  3. 3. I'll Be Missing You : The Dynamic Influence of Spread in First-Person Shooters

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :George Eriksson; Daniel Burt; Valentyn Lyevyentsov; [2022]
    Nyckelord :First-Person Shooter; FPS; Mechanics; Dynamics; Game Design; Spread; Experimental Research; Förstapersonskjutare; FPS; Spelmekanik; Speldynamik; Speldesign; Spread; Experimentiell forskning;

    Sammanfattning : In First-Person shooter video games, spread is a mechanic that adds a random artificial inaccuracy to the player’s shots. Movement-amplified spread is a particular implementation of spread which amplifies the inaccuracy based on the speed the player is moving at. LÄS MER

  4. 4. “There is a time when silence is betrayal” En kritisk diskursanalys av den svenska BLM-rörelsen på Instagram

    Kandidat-uppsats, Umeå universitet/Institutionen för kultur- och medievetenskaper

    Författare :Josef Eriksson; Linnea Thelander; [2021]
    Nyckelord :Black Lives Matter; BLM; Instagram; Critical Discourse Analysis; Postcolonialism; Structural Racism; Digital Activism; Medialization; Social Movement.;

    Sammanfattning : On March 25th 2020 George Floyd, a black man, was killed on the streets of Minneapolis,Minnesota by Derek Chauvin, a white police officer. This sparked new life into the BlackLives Matter movement (BLM), which had been around since 2013. LÄS MER

  5. 5. Informationskvalitet inom cancervården, får patienter rätt information? : Informationskvalitet: Relevant, representativ tillgänglig samt tillförlitlig information till personer med cancer.

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)

    Författare :Madeleine Eriksson; Blinera Avdiu; [2018]
    Nyckelord :;

    Sammanfattning : Cancer is an increasing problem in society, not only in Sweden but throughout the world. Previous research shows that the mental health of patients with a cancer diagnosis is influenced by the information they receive about their diagnosis. More information is better than little or nothing at all. LÄS MER