Sökning: "product reaction cards"
Hittade 5 uppsatser innehållade orden product reaction cards.
1. Player experiences in the game Coridden : A case study examining the intended and perceived player experiences in a co-op action RPG game
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : Video games can both be described as a form of art and as digital products. Video games therefore allow for rich interactions and are regarded as more emotional than software and more interactive than films. LÄS MER
2. Quantifying User Experiences of Physical Products : A Case Study of Combining NASA-TLX and Product Reaction Cards for Actionable Insights
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : This case study investigated how to evaluate users’ experiences with physical products with a small sample size in a reliable way and how to provide actionable insights for future decisions about design and practice. Through an improving case study performed in collaboration with ASSA ABLOY, a global leader in access solutions, this study specifically focused on interactions with locks. LÄS MER
3. A Comparison Of Two Commercially Available Alternatives For Spatializing Audio Over Headphones In A Game Setting
Kandidat-uppsats, Luleå tekniska universitet/Medier ljudteknik och upplevelseproduktion och teaterSammanfattning : The video game industry is experiencing tremendous growth and developing games that stand out against the competition requires ever increasing production budgets. Graphics have been a selling point for video games for a long time, resulting in huge technical advancements in visuals. LÄS MER
4. Navigationskonceptet DSI:s påverkan på användarupplevelsen : En studie av en elektronisk turistbroschyr
Kandidat-uppsats, Södertörns högskola/Institutionen för naturvetenskap, miljö och teknikSammanfattning : En turistbroschyr är en bekant produkt som turister kan hämta information ifrån. Men hur upplever användarna interaktionen med ett obekant navigationskoncept som vi kallar DSI i kontexten av att söka turistinformation och vad har DSI för påverkan på användarupplevelsen? Vi har utfört en studie på tio respondenter. LÄS MER
5. Designing Towards a Unique Value Proposition : Iterating Using the Directed Product Reaction Method: A Case Study
Kandidat-uppsats, Institutionen för datavetenskap; Filosofiska fakultetenSammanfattning : Lean Startup lacks a method specifically designed to evaluate whether a HCI-design is fulfilling the promises delivered by the unique value proposition (UVP). At the time of writing, concurrent think aloud protocols during usability testing and interviews are used to that end. LÄS MER