Sökning: "Digital comics"

Hittade 5 uppsatser innehållade orden Digital comics.

  1. 1. Internet as Aesthetic Medium

    Master-uppsats, Uppsala universitet/Avdelningen för estetik

    Författare :Renata Šparada; [2021]
    Nyckelord :aesthetics; internet; aesthetic medium;

    Sammanfattning : The dissertation explains the internet as an aesthetic medium, authorship in the medium and platforms’ influence on the medium’s aesthetic function. This is achieved by analysing the actual art that uses the internet as an aesthetic medium. LÄS MER

  2. 2. Interacting with comics in digital spaces: Exploration into the intersection between interaction design and digital comics

    Kandidat-uppsats, Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Författare :Lucas Stenberg; [2020]
    Nyckelord :Digital comics; interaction-driven design; Sketching; Infinite canvas; Interaction design;

    Sammanfattning : Comics have been around for centuries and have had different culturalmeanings depending on era, genre and country. Toward the end of the 20thcentury and the start of the 21st century, we experienced the rise of theinternet as well as the normalization of home computers and with that,comics also started inhabiting the digital space. LÄS MER

  3. 3. The myth of ACGN nationalism in China : animation, audiences, and nationalism

    Master-uppsats, Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medier

    Författare :Yunyi Liao; [2020]
    Nyckelord :ACGN nationalism; nationalism; animation; audiences; fans; youth; subculture; myth; Ne Zha; Chinese animated films; China; everyday nationalism; online and offline; Social Sciences;

    Sammanfattning : This thesis focuses on the prevalence of nationalism in the reception of Chinese animated films. One example of this is the widely-circulated online expression of ‘the rise of Chinese animation’ by engaged audiences and fans. The term ‘ACGN nationalism’ (erciyuan minzu zhuyi) has been coined to describe this phenomenon in previous research. LÄS MER

  4. 4. DRAWN TO LIFE: Exploring real-time manipulation of the digitally represented surface in comics on smartphones and tablets

    Kandidat-uppsats, Malmö högskola/Fakulteten för kultur och samhälle (KS)

    Författare :Mikael Ericsson Duffy; [2013]
    Nyckelord :Parallax scrolling; Tablets; Smartphones; Distribution; DRM; Interaction design; Service design; Eye-tracking; Sensors; Gyroscope; Accelerometer; Comics; Graphic novels; Manga; Layers; Animation; 2D; 3D; HCI; Infinite canvas; Mobile devices; User experience; UX; Touchscreen;

    Sammanfattning : This research thesis is an exploration into what possibilities lie beyond the representation of analog material when it transcends into the digital realm. Specifically, how printed comics can be altered in realtime by creator- allowed user interaction, when adapted for presentation within the digital sphere of mobile smartphones and computer tablets. LÄS MER

  5. 5. Painting in the twenty-tens;where to now? : (You can’t touch this!)

    Master-uppsats, Kungl. Konsthögskolan

    Författare :Max Olofsson; [2012]
    Nyckelord :Painting; painthing; information painting; digital painting; pixel; pixels; cave paintings; materiality; physicality; video –games; projection; reversed evolution; comics; passion; utopia; Gerhard Richter; Super Mario;

    Sammanfattning : The essay is a manifesto-like personal take on painting, and a redefinition of painting in the digital age. Careless usage of the term ”painting” has led to a diluted descriptive function and a waning categorizing capacity; almost anything can be called painting, which in turn puts actual painting in an awkward position – where it, apart from being itself, could be almost anything. LÄS MER