Sökning: "Quasi-experimental methods"
Visar resultat 1 - 5 av 19 uppsatser innehållade orden Quasi-experimental methods.
1. Enhancing Learning Outcomes with Pure Question-Based Learning : A Study on the Effectiveness of the Method in a Primary School Environment
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In light of technological progress, companies, and public entities must remain aware of the significant opportunities presented by new technologies in terms of accelerating and optimizing knowledge acquisition. This research paper investigates the impact of pure question-based learning (pQBL) on academic performance in a primary school environment. LÄS MER
2. Retiring from Happiness? Analysis of retirement and mental health using SHARE data
Magister-uppsats, Lunds universitet/Nationalekonomiska institutionenSammanfattning : We utilize data from the Survey of Health, Ageing and Retirement in Europe (SHARE) 1 to investigate the impact of retirement on mental health in a multi-country setting. To deal with endogeneity in retirement behaviour, we employ an individual-fixed effects IV strategy where pension eligibility thresholds at which financial incentives to retire are exploited to predict retirement behaviour. LÄS MER
3. BIOPHILIC VALUES AS PATHWAYS TO NATURE CONNECTEDNESS IN UPPER SECONDARY STUDENTS AN ACTION RESEARCH STUDY
Master-uppsats, Göteborgs universitet/Institutionen för didaktik och pedagogisk professionSammanfattning : Aim: The purpose of the study was to investigate the effectiveness of activating the five biophilic values of emotion, contact, meaning, beauty, and compassion to increase upper secondary students’ nature connectedness and thereby their pro-environmental attitudes and behaviours. Theory: The study was mainly based on the theory of the five biophilic values as pathways to nature connectedness; while also drawing on experiential learning theory, and the EYE for Sustainability Learning Tool. LÄS MER
4. Using Video Communication in Online Multiplayer Games : The effects of adding a video chat overlay on the game experience in online multiplayer video games - a quasi-experimental design
Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : The focus of this thesis is to investigate whether adding video communication inonline multiplayer video games will affect the game experience. The work uses usercentered design and a combination of qualitative and quantitative methods. LÄS MER
5. Kan elevers koncentration och matematiska prestation förbättras med fysisk aktivitet? : En kvantitativ studie med elever i årskurs 4
Uppsats för yrkesexamina på avancerad nivå, Jönköping University/Högskolan för lärande och kommunikationSammanfattning : Denna studie vill pröva hypotesen att fysisk aktivitet ger positiva effekter på elevers koncentration och matematiska prestation. Hypotesen testades kvantitativt genom en kvasiexperimentell design i årskurs 4. Data från 17 elever i en kontrollgrupp och 20 elever i en experimentgrupp användes. LÄS MER