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Visar resultat 21 - 25 av 34 uppsatser som matchar ovanstående sökkriterier.

  1. 21. Multimodal Communication & Identity Building Through the Websites of French and Swedish Art Museums.

    Master-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Sofia Hovemyr; [2017-10-26]
    Nyckelord :Communication; Museum; Web design; Identity; France; Sweden; Culture; Design;

    Sammanfattning : In this thesis the multimodal aspects of websites belonging to art museums from Sweden and France ( Nationalmuseum, Moderna Museet, Musée d’Art Moderne, and Louvre ) are analyzed in order to identify what could be improved in terms of an effective identity building and communication of the business to the potential visitor. Sweden and France are two nations with a relationship going long back, even so they are differing in many ways. LÄS MER

  2. 22. Digital portfolio i bildämnet : Synliggörande och delaktighet i lärandeprocessen

    Uppsats för yrkesexamina på grundnivå, Linnéuniversitetet/Institutionen för pedagogik (PED); Linnéuniversitetet/Institutionen för musik och bild (MB)

    Författare :Leena Joandi; [2017]
    Nyckelord :Digital portfolio; design for learning; multimodality; art education; learning process; assessment process; formative assessment; Digital portfolio; portfolio; multimodalitet; bilddidaktik; bildpedagogik; portföljarbete; mediering; synliggöra lärande; synliggöra bedömning; zpt; bfl; designteoretiskt perspektiv; lärprocesser; bedömningsprocess; formativ bedömning; dialog; asynkrotiska samtal;

    Sammanfattning : I studien undersöks användningen av digital portfolio i bildämnet och hur den digitala portfolion ingår i att synliggöra lärandeprocessen, samt hur den kan skapa en pågående dialog mellan elev och lärare. Vidare undersöks den digitala portfolions roll i elevers delaktighet i bedömningsprocessen. LÄS MER

  3. 23. VR Gaming - Hands On : The use and effects of bare hand gestures as an interaction method in multiplayer Virtual Reality Games

    Master-uppsats, Linnéuniversitetet/Institutionen för medieteknik (ME)

    Författare :Abraham Georgiadis; [2017]
    Nyckelord :VR; Hand Gestures; Bare-hand interaction; VR gaming; Multiplayer VR; HCI; Usability analysis;

    Sammanfattning : The field of virtual reality (VR) is getting increasing attention from the scientific community and it is being portrayed by advertisements as the user interface (UI) of the future. This is a fair statement since the prior uses of VR that used to exist only in fiction movies and books are now widely available in many forms and settings to the public. LÄS MER

  4. 24. SBW Feedback : Design of feedback system for increased usability in monostable SBW shifters

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Författare :Tanya Alvarez Cabrera; [2017]
    Nyckelord :shift-by-wire; usability; shifter; feedback design; industrial design; multimodality; shift-by-wire; användbarhet; växel; återkoppling; teknisk design; multimodalitet;

    Sammanfattning : Electromechanical shift-by-wire car transmission systems make way for new innovative shifter designs such as monostable shifters that spring back to a starting position after a gear has been chosen. Unfortunately the radical change in the communication between the user and shifter has resulted in accidents due to incorrect gear selection. LÄS MER

  5. 25. Designing tangible play objects for toddlers’ open-ended play using multimodal feedback and multisensory stimuli

    Master-uppsats, Södertörns högskola/Medieteknik

    Författare :Justyna Karpinska; [2017]
    Nyckelord :Tangible interaction; hedonic interaction; toddlers; multimodal feedback; multisensory stimuli; open-ended play;

    Sammanfattning : Designing tangible objects for children’s development andlearning has been a common theme in the HCI community.However, studies involving designing of tangibles fortoddlers’ hedonic interaction and play experiences havebeen few. LÄS MER