Sökning: "virtual gender"

Visar resultat 6 - 10 av 60 uppsatser innehållade orden virtual gender.

  1. 6. Virtuellt vatten i Halmstad kommun: Kunskapsläget hos privatpersoner och rekommenderade kommunikationsinsatser för ökad förståelse

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för företagande, innovation och hållbarhet

    Författare :My Nord; William Svanström Rosner; [2023]
    Nyckelord :virtual water; communication; Agenda 2030; Halmstad municipality; perception of water; water usage; water management; virtuellt vatten; kommunikation; Agenda 2030; Halmstad kommun; skattningsförmåga av vatten; vattenanvändning; vattenhantering;

    Sammanfattning : I Halmstad kommun har kunskapsnivån kring virtuellt vatten hos privatpersoner och/eller yrkesverksamma undersökts. En enkätundersökning har genomförts där 85 stycken respondenter har medverkat. LÄS MER

  2. 7. To What Extent did Social Media and Communication Strategies Help Victims of Domestic Violence During the COVID-19 Lockdown in Thailand? : A Case Study of the "Stop Violence Against Women Campaign"

    Master-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Felicia Andersson; [2023]
    Nyckelord :;

    Sammanfattning : In the midst of the formidable challenges imposed by the COVID-19 lockdown, the "Stop Violence Against Women" campaign emerged as a resilient and proactive response, harnessing the influential capabilities of social media and strategic communication to combat the pervasive issue of gender-based violence in Thailand. This comprehensive study, deeply rooted in the realms of public sphere theory, development theory, and digital activism, explores the multifaceted dimensions of the campaign's profound impact. LÄS MER

  3. 8. COVID-19 influence on engagement in Swedish children at year 6

    Master-uppsats, Jönköping University/HLK, CHILD

    Författare :Alvaro Merello; [2023]
    Nyckelord :engagement; disengagement; COVID-19; education; students; Sweden;

    Sammanfattning : The COVID-19 pandemic has been a period of time that undoubtedly altered our lives in different ways. Within the educational field, the way students engage and interact within the school have changed during these years due to the social distancing, virtual classes, etc. LÄS MER

  4. 9. Queer game design : What kind of game design practices are favored by queer players?

    Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Sandra Alexandersson; [2022]
    Nyckelord :Queer play; LGBTQ; game design;

    Sammanfattning : The thesis aims to further the research revolving queer game design and explore and expand upon a taxonomy of queer game design (Alexandersson, 2022) to create a queer design framework. The background explores the complexity of queer stress and resilience and queer individual’s reliance on virtual spaces to find safe harbor. LÄS MER

  5. 10. THE EFFECT OF DIFFERENT INSTUNCTIONS ON SPATIAL LEARNING IN A VIRTUAL ENVIROMENT

    Master-uppsats, Umeå universitet/Institutionen för psykologi

    Författare :Khonde Triphose; [2021]
    Nyckelord :virtual environment; silcton; spatial knowledge; human navigation; instructions ; gender; mental rotation test; SBSOD; virtuella miljöer; silcton; rumsligt minne; navigera; instruktion; kön; mental rotation test; SBSOD;

    Sammanfattning : A desktop virtual reality environment of a campus area (called Silcton) was used to examine how instructing participants on performing exploration in an unfamiliar environment impacts the acquired spatial knowledge. Participants explored the Silcton virtual environment, after having received differing instructions on what to do. LÄS MER