Sökning: "surprise mechanics"

Hittade 5 uppsatser innehållade orden surprise mechanics.

  1. 1. The effectiveness of using light to elicit a response in Amnesia: The Dark Descent

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Ryan Hellgren; Alexander Sokolov; [2023]
    Nyckelord :Light; Attributes; Light mechanics; Response; Fear; Anxiety; Horror;

    Sammanfattning : Player response in the horror video game genre is primary to its success allowing players to experience emotional arousal through elaborate game design. This thesis aims to investigate how, specifically light mechanics, can help elicit responses in Amnesia: The DarkDescent to bring attention to the light techniques that can be used by game designers to elicit such emotional reactions. LÄS MER

  2. 2. Measurement & Feedback Control of a Two Level System

    Kandidat-uppsats, Lunds universitet/Matematisk fysik; Lunds universitet/Fysiska institutionen

    Författare :Sayan Ali Khan; [2022]
    Nyckelord :Quantum Measurement; Generalized Measurements; POVM Positive Operator Valued Measure ; Feedback Control; Two-Level System; Physics and Astronomy;

    Sammanfattning : In this bachelor project, the main objective is to investigate how a two-level quantum system can be controlled using weak continuous measurements and feedback control. The Monte-Carlo method was used to simulate the system dynamics under measurement and feedback to investigate how the system state can be controlled. LÄS MER

  3. 3. In what ways do game design students perceive microtransactions in free-to-play online PC games?

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Jakub Wolfram; Rebecka Näsberg; [2019]
    Nyckelord :Cosmetics; dark design; dark patterns; freemium; free-to-play games; gaming community; in-game items; loot boxes; microtransactions; online PC games; pay-to-win; surprise mechanics; video games; virtual currencies;

    Sammanfattning : In recent years, microtransactions have become a norm for monetization and a standardbusiness model in free-to-play games. This is something that affects multiple individuals andhas caused quite a stir among players. LÄS MER

  4. 4. The rise of factions in games and the dynamics between them

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Andreas Tobiasson; Fredrik Nyrell; [2018]
    Nyckelord :Faction; tribalism; Communication; grouping; Identity; Faktion; tribalism; Kommunikation; gruppindelning; Identitet;

    Sammanfattning : As politics in the world becomes all the more polarized it is important to look at how and why groups and factions are formed in today's society. In addition; one of the fastest growing medias in history, that of Digital Games, only becomes more and more influential the larger the budget and the greater the market. LÄS MER

  5. 5. Gambiance : EXPLORING NEW ROLES OF LIGHT IN BOARD GAMES BEYOND ILLUMINATION

    Master-uppsats, KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Författare :Bálint Zsiga; [2015]
    Nyckelord :;

    Sammanfattning : In this thesis we will present a study on using lighting to enhance the gameplay of modern board games. Informed by observing board gaming events and getting engaged on forums we learned that besides debating strategies and the game mechanics, another regular discussion is on how to create good environments for games and playing. LÄS MER