Sökning: "collaboration game"

Visar resultat 1 - 5 av 109 uppsatser innehållade orden collaboration game.

  1. 1. Inkludering med hjälp av digitala verktyg : en systematisk litteraturstudie

    Uppsats för yrkesexamina på grundnivå, Örebro universitet/Institutionen för naturvetenskap och teknik

    Författare :Samuel Wretenberg; William Kjellén; [2023]
    Nyckelord :Inclusion; Digital Tools; Special Education Perspective; Inkludering; Digitala verktyg; Specialpedagogiskt perspektiv;

    Sammanfattning : Syftet med denna systematiska litteraturstudie är att redogöra för vad aktuell forskning säger om hur elever kan inkluderas i den ordinarie matematikundervisningen med hjälp av digitala verktyg. Skolan har historiskt sett exkluderat de elever som har generella matematiksvårigheter genom segregerade lösningar. LÄS MER

  2. 2. Exploring the aesthetical qualities of scaled game maps through Human-AI Collaboration

    M1-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Petter Rignell; Christian Sjösvärd; [2023]
    Nyckelord :game design; scale; scalability; aesthetics; AI; Human-AI Collaboration; MAP-Elites; EDD;

    Sammanfattning : The primary objective is to explore the scalability of two-dimensional game maps while preserving certain aesthetical qualities in scaled representations. By either upscaling or downscaling the maps, features of the map inducing these aesthetical qualities may diminish. LÄS MER

  3. 3. Game-based learning for culturally diverse students : Designing a conceptual framework for embedding cultural capital into games

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Bridget Pivac; [2023]
    Nyckelord :game design; participatory design; cultural capital; cultural identity; culturally responsive pedagogy;

    Sammanfattning : The purpose of this thesis is to create a conceptual framework for designing culturally responsive game based learning (GBL) with diverse students by including their cultural capital. This addition of cultural capital can contribute to the students' learning capabilities. LÄS MER

  4. 4. Video Game Preservation and Emulation from Three Perspectives: Developers, Archivists and Gamers

    Master-uppsats, Södertörns högskola/Medieteknik

    Författare :Camilla Johansson; [2023]
    Nyckelord :Video Games; Digital Games; Video Game Preservation; Digital Preservation; Emulation; Archiving Games;

    Sammanfattning : This paper presents a comprehensive research study that investigates the perspectives of video game preservation from three distinct target groups consisting of game developers, game museums, and video game enthusiasts. Each target group expressed their thoughts and opinions regarding game preservation efforts and the use of emulation as a preservation method. LÄS MER

  5. 5. From Green to Gold: The role of multiple logics of sustainability in shaping business value creation

    Magister-uppsats, Lunds universitet/Företagsekonomiska institutionen

    Författare :Emily Angeles; Matthieu Thomas; [2023]
    Nyckelord :Corporate Sustainability Strategy; Green Innovation Games; Green Transformational Leadership; Institutional Logic; Organizational Change.; Business and Economics;

    Sammanfattning : With activities engendering tremendous socio-ecological impacts, the fashion system is increasingly spotlighted as one of the most unsustainable industries. In this context, many actors in the fashion system, including brands and retailers, have implemented corporate sustainability strategies. LÄS MER