Sökning: "rpg games"
Visar resultat 11 - 15 av 37 uppsatser innehållade orden rpg games.
11. Grinding from a Player’s and Game Designer’s Point of View
Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Sammanfattning : Frequently in MMORPGs, players will encounter something known to players as farming or grinding. Grinding is a controversial matter in the gaming community, as many do not enjoy it and see it as a sign of lazy and poor game design. However, it is a difficult topic to argue as whatever is a grind, differs for each person. LÄS MER
12. The impact of spontaneous independent NPC dialogue in RPG games : How do independent uninitiated conversations between various NPC agents in the player’s vicinity affect the player interest in the game narrative?
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : This paper explores the impact that spontaneous independent NPC dialogues have upon the player experience within a RPG. The study makes use of adjacent established research where dialogue is concerned as a launching point as spontaneous NPC dialogue has not been directly researched. The tests consisted of a playthrough of a two-part prototype. LÄS MER
13. Viktiga kvaliteter för ett dialogsystem i RPG-spel : En kvalitativ studie av dialogens betydelse för spelupplevelsen
Kandidat-uppsats, Södertörns högskola/MedieteknikSammanfattning : This work is a study with the question What are important qualities within a dialogue system for RPG games? About dialogue systems in RPG games to try to identify important qualities to find out what it is that creates a good dialogue system. In the background, research on dialogue systems, dialogues with NPCs, other forms of dialogue systems and game design is observed. LÄS MER
14. Design av grafiskt material till ett indiespel: Processen att utveckla en logotypoch webbsida till spelet Heathen Quest.
Kandidat-uppsats, Högskolan Dalarna/Grafisk teknologiSammanfattning : Målet med detta arbete var att ta fram en logotyp och en webbsida till spelet Heathen Quest. Både webbsidan och logotypen skulle tilltala spelets målgrupp och förmedla spelets känsla: ”Rollspel med klassiska dungeon crawling och moderna inslag”. LÄS MER
15. Kriget i landet långt borta : En historiebruksanalys av spelet Valkyria Chronicles
Uppsats för yrkesexamina på avancerad nivå, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : This study seeks to analyze the japanese role-playing video game Valkyria Chronicles. Since the game uses a fictionalized european scene of World War 2 as its setting, it is an interesting object for analysis. LÄS MER