Sökning: "Female gamers"
Visar resultat 6 - 10 av 23 uppsatser innehållade orden Female gamers.
6. Virtuella spelavatarer: könsstereotyper i League of Legends
Kandidat-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskapSammanfattning : This thesis investigates if stereotypes and norms are projected in the virtual world. The study specifically aims to understand this through delving into the virtual game League of Legends to inquire if and, in that case, what gender stereotypes are used when constructing gaming avatars. LÄS MER
7. Learning by gaming : A comparison of how Swedish upper secondary male and female students learn English
Uppsats för yrkesexamina på grundnivå, Mälardalens högskola/Akademin för utbildning, kultur och kommunikationSammanfattning : Earlier research has suggested that online gaming can be an effective way of acquiring English as a second or foreign language. It can both increase language proficiency (vocabulary or oral proficiency) and have a positive impact on affective filters such as motivation or willingness to communicate. LÄS MER
8. E-sports, A Man's World? How Gender Ratios in E-Sports Teams Affect Perceptions
C-uppsats, Handelshögskolan i Stockholm/Institutionen för marknadsföring och strategiSammanfattning : E-sports have gone from being a niche community of video gamers to becoming mainstream, with million dollar prize pools for the best players. With the growth of e-sports, companies have increasingly become interested in sponsoring teams, sometimes going as far as to found their own teams. LÄS MER
9. Lömska demoner i drömska domäner : Representationer av fiktiva bibliotek och bibliotekarier i dataspel
Master-uppsats, Uppsala universitet/Institutionen för ABMSammanfattning : Introduction. Stereotypical representations of libraries and librarians in popular culture and media have been a cause of concern for decades. Nevertheless, representations of fictional libraries and librarians in video games have so far been ignored by scholars. This thesis aims at an initial mapping of this uncharted territory. LÄS MER
10. Spelkaraktärer i TV- och datorspel : En studie om spelkaraktärers betydelse för spelupplevelsen
Kandidat-uppsats, Umeå universitet/Institutionen för informatikSammanfattning : Computer and video games have taken the world by storm, since their creation the interest for these games has increased and approximately 62% of the Swedish population now plays computer or video games. A game character is of tremendous importance in a game and plays a central part in the whole game, however, the portrayal of these characters are often unrealistic. LÄS MER