Sökning: "Using of computer"
Visar resultat 1 - 5 av 3404 uppsatser innehållade orden Using of computer.
1. IMAGINE THAT – DATORREKLAM SOM UTTRYCK FÖR SAMTIDA SAMHÄLLSIDEAL. En multimodal kritisk diskursanalys av 1980-talets reklambilder för persondatorer
Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikationSammanfattning : Until the 1970s, computers were primarily being used by universities, bigger companies or nationstates. With the invention of the microchip the average size of computers was reduced and they became more affordable, resulting in the creation of the microcomputer and eventually personal computers. LÄS MER
2. Vertical movement asymmetries in 3-year-old SWB horses and their associations with scores in Young Horse Tests
Master-uppsats, SLU/Dept. of Anatomy, Physiology and BiochemistrySammanfattning : To improve equine performance and welfare, many attempts have been made to investigate associations between performance, longevity, orthopaedic health, conformation and talent. Causal relationships between these qualities supported by strong scientific evidence are lacking. LÄS MER
3. Robust Object Recognition and Tracking with Drones
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : The Skara Skyddsängel project explores an innovative method of providing illumination for cyclists along a 20km unlit bike lane using drones. Current GNSS approach performs generally well but further improvements are need for better robustness. Consequently, this thesis project is raised to seek a robust solution in the field of computer vision. LÄS MER
4. Force Type ID, a Two-Factor-Authentication based on force sensitive keys and password
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : The conventional computer keyboard keys work as binary switch systems and have stayed the same since the invention of typewriters. With the accelerated progress in forcesensing technology, force-sensitive keyboards have become viable consumer products due to advancements in manufacturing. LÄS MER
5. Praktiska digitala medium i historieundervisningen : En översikt av forskning om hur digitalt game-based learning kan användas för att förbättra elevernas kunskap om historieämnet
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)Sammanfattning : The traditional history educational methods mainly consists of and are focused on memory, reading, repetition and writing skills, however this paper aims to give an overview of research regarding “Game-based learning”, it’s uses in education of history, and if it can be used as a way to complement the traditional education and give history teachers the tools to make their teaching more diverse. Useful materials were found in the databases: EBSCO, IEEE Xplore och Science Direct. LÄS MER