Sökning: "Budget games"

Visar resultat 16 - 20 av 21 uppsatser innehållade orden Budget games.

  1. 16. Strategic Environmental Assessment Pre-Study of That Luang Marsh : For Sustainable Development in Vientiane Capital, Lao PDR

    Master-uppsats, KTH/Industriell ekologi

    Författare :Fredrik Olsson; [2010]
    Nyckelord :That Luang Marsh; Laos; urban wetland; Strategic Environmental Assessment; SEA; wastewater treatment; Vientiane; sustainable development; flood control; WATER Project; New Town Development Project; constructed wetland; That Luang Marsh; Laos; urbana våtmarksområden; Strategic Environmental Assessment; SEA; strategisk miljöbedömning; vattenrening; Vientiane; hållbar utveckling; översvämningsskydd; WATER Project; New Town Development Project; konstgjorda våtmarker;

    Sammanfattning : IntroductionLao People Democratic Republic (Lao PDR / Laos) has a population of 5.8 million people and is today one of the least developed countries in Asia. That Luang Marsh (TLM) is the largest remaining urban wetland (2000 hectare) in Vientiane Capital, which historically has supplied wildlife and local people with several eco-services. LÄS MER

  2. 17. Growing up is hard to do? Managing Creativity within the Creative Game Industry

    Magister-uppsats, Lunds universitet/Institutionen för informatik

    Författare :Nelle Stahl; Anna Bondesson; [2008]
    Nyckelord :growth; Game Industry; Managing creativity; Game Development; Nordic region; Informatics; systems theory; Informatik; systemteori; Mathematics and Statistics;

    Sammanfattning : Creativity is the essence of game design. Managing creativity within organizations can be thought of as being contradictory, and increased empirical research is made within this area, trying to understand the problematic with managing creativity along with more traditional management in business contexts. LÄS MER

  3. 18. Mechanism Design In Public Decisions And The Clarke-Groves Mechanism

    Kandidat-uppsats, Lunds universitet/Nationalekonomiska institutionen

    Författare :Albin Erlanson; [2008]
    Nyckelord :Mechanism design; Clarke-Groves mechanism; Public decision; Strategyproof; E?cient; Feasible.; Economics; econometrics; economic theory; economic systems; economic policy; Nationalekonomi; ekonometri; ekonomisk teori; ekonomiska system; ekonomisk politik; Business and Economics;

    Sammanfattning : This is a thesis in the field of mechanism design theory, a field of economic theory closely related to game theory. Instead of determine equilibriums of various games as in game theory, mechanism design tries to design a mechanism with respect to a desirable outcome of the game induced by the mechanism. LÄS MER

  4. 19. Motion Capture to the People: A high quality, low budget approach to real time Motion Capture

    Master-uppsats, Institutionen för teknik och naturvetenskap; Tekniska högskolan

    Författare :Daniel Saidi; Magnus Åsard; [2005]
    Nyckelord :;

    Sammanfattning : Motion Capture is currently a widely used technology for character animation, and can be seen as a common ingredient of many contemporary animated feature films and video games. Compared to traditional character animation, the Motion Capture technology can quickly produce very high qualityanimation data with high resemblance to real life motion. LÄS MER

  5. 20. Construction of a Motion Capture System

    Magister-uppsats, Matematiska och systemtekniska institutionen

    Författare :Jonas Lindequist; Daniel Lönnblom; [2004]
    Nyckelord :Datalogi; Motion capture system; image analysis; marker tracking; character animation and video capturing; Datalogi;

    Sammanfattning : Motion capture is the process of capturing movements from real life into a computer. Existing motion capture systems are often very expensive and require advanced hardware that makes the process complex. LÄS MER