Sökning: "motion based games"
Visar resultat 6 - 10 av 34 uppsatser innehållade orden motion based games.
6. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. LÄS MER
7. Tillgänglighet inom exergames, vilka är de viktigasteanpassningsmöjligheterna för personer medrörelsenedsättning?
Kandidat-uppsats, Mittuniversitetet/Institutionen för data- och systemvetenskapSammanfattning : The problem addressed in this work is the lack of accessibility inexergames for people with movement impairments. It can bechallenging for these people to physically activate them selfbecause it’s easier said than done for them to access exerciseequipment that are adapted for them. LÄS MER
8. Real-Time Probabilistic Locomotion Synthesis for Uneven Terrain
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In modern games and animation there is a constant strive for more realistic motion. Today a lot of games use motion matching and blending with lots of post-processing steps to produce animations, but these methods often require huge amounts of motions clips while still having problems with realistic joint weights. LÄS MER
9. The effects of different types of HUDs on Cybersickness - Effects of Diegetic and Non-Diegetic displays on Cybersickness in Virtual Reality
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Motion Sickness, or the more scientifically accurate term Cybersickness, is one of the major contributing factors that is hindering the VR industry from reaching and achieving its true success and appeal. There are studies that establish that the HUD do have an impact on Cybersickness. LÄS MER
10. Comparison of Player Tracking-by-Detection Algorithms in Football Videos
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In recent years, increasing demands on sports analytics have triggered growing research interest in automatic player tracking-by-detection approaches. Two prominent branches in this area are Convolutional Neural Network (CNN)-based visual object detectors and histogram-based detectors. LÄS MER