Sökning: "video content"
Visar resultat 21 - 25 av 596 uppsatser innehållade orden video content.
21. Barnens youtube-idoler : En studie av två svenska gaming-youtubers som informationsförmedlare
Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskapSammanfattning : This thesis explores a video phenomenon called “Let’s Play”, that allows people to share their gaming experience with an online audience, for example on YouTube. Let’s Play-videos are a favorite pastime with children. Yet, the knowledge about the information in these videos is sparse. LÄS MER
22. Videomöten i patientkontakter : En intervjustudie om distriktsköterskors erfarenheter i primärvården
Magister-uppsats, Linnéuniversitetet/Institutionen för hälso- och vårdvetenskap (HV)Sammanfattning : BAKGRUND: Världens ökande befolkning i kombination med vårdens tillgänglighetsbrist skapar behov av omstrukturering av vårdens resurser. Vårdens digitalisering kan erbjuda patienter större egenkontroll, bättre tillgänglighet samt större valfrihet. LÄS MER
23. Prediction Models for TV Case Resolution Times with Machine Learning
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : TV distribution and stream content delivery of video over the Internet, since is made up of complex networks including Content Delivery Networks (CDNs), cables and end-point user devices, that is very prone to issues appearing in different levels of the network ending up affecting the final customer’s TV services. When a problem affects the customer, and this prevents from having a proper TV delivery service in devices used for stream purposes, the issue is reported through a call, a TV case is opened and the company’s customer handling agents start supervising it to solve the problem as soon as possible. LÄS MER
24. Monetary Value of a Player in GTA Online : Role of Inflation
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/NationalekonomiSammanfattning : This study investigates the monetary value of a player within the video game GTA Online, published by Rockstar in 2013. A survey was sent out to a subreddit called r/gtaonline where a sample of 171 respondents who play GTA Online were used and the results were analysed using an OLS regression. LÄS MER
25. "But Maybe They Should Feel Lost": Magical Literariness in the Computer Game Kentucky Route Zero
Master-uppsats, Linnéuniversitetet/Institutionen för språk (SPR)Sammanfattning : This thesis investigates the poetical interplays of the contemporary magical realist computer game Kentucky Route Zero. Through the notion of literariness coined by the Russian formalists, the work centers on the ways the game operates with the established conventions of magical realism. LÄS MER