Sökning: "Roleplaying games"
Visar resultat 11 - 15 av 41 uppsatser innehållade orden Roleplaying games.
11. Fashion and player retention in MMORPGs : A case study of Final Fantasy XIV: A realm reborn
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Expression and identification through virtual characters in MMORPGs has actively been, and is still being studied throughout the 21st century, and with the growing industry of video games, these studies become more and more relevant than ever. However, the same cannot be said about the subject of self-expression in terms of wearable items of clothing in MMORPGs. LÄS MER
12. Sexy 16-Year-Old Baby-Eater: Gendered, Sexualized, and Racialized Discourses in Exalted, Second Edition
Master-uppsats, Institutionen för tillämpad informationsteknologiSammanfattning : Previous research finds roleplaying games, as well as the wider spectrum of geek culture that they exist within, to be defined by discourses favoring a white, heterosexual, cis-male viewpoint, drawing up and reproducing stereotypes and tropes that are inherently misogynist, homophobic, and racist. Heretofore, research into discourses of gender, sexuality, and race in roleplaying games has focused overwhelmingly on market leader Dungeons & Dragons (1971- ongoing), largely neglecting to scrutinize other well-established titles that may adhere to or break from the same tendencies. LÄS MER
13. Roleplaying video games: a platform for accessing cultural heritage?
Master-uppsats, Uppsala universitet/KulturvårdSammanfattning : Video games are one of the largest cultural industries in the world and an important part of life for billions of people. This medium offers much more than just entertainment and that is especially true for the field of cultural heritage, although there has not been sufficient research of video games from this perspective. LÄS MER
14. Emergent Player-Driven Narrative in Blades in the Dark and Dungeons & Dragons : A Comparative Study
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This paper presents a comparative study on two Tabletop Roleplaying Games, Dungeons & Dragons and Blades in the Dark. This paper takes a look at the narrative differences within the two systems. More specifically investigate if Blades in the Dark is more playerdriven than Dungeons & Dragons. LÄS MER
15. Folklig läkekonst och trolldom i bordsrollspel : Hur det muntliga berättandet i bordsrollspel kan levandegöra folkminnen
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Den folkliga läkekonsten och svartkonsten ingår i det immateriella kulturarvet, d.v.s. kulturarv som inte kan representeras av konkreta ting. LÄS MER