Sökning: "pay to win"
Visar resultat 1 - 5 av 26 uppsatser innehållade orden pay to win.
1. ”Speldjävulen är ett fysatans påfund som man har hamnat i klorna på” - en netnografisk studie om spelmissbrukares upplevelser av ekonomiska problem
Kandidat-uppsats, Lunds universitet/SocialhögskolanSammanfattning : Problem gambling is a serious social problem that can have significant negative impacts on an individual's life in various ways. Considering that preventing and combating problem gambling is one of the stated goals in the Swedish social services act, it is essential for social workers to understand how problem gamblers view problems related to their gambling. LÄS MER
2. Diablo: Immortal, A Pay-to-Win Study
Kandidat-uppsats, Jönköping University/IHH, FöretagsekonomiSammanfattning : Background: P2W games (Pay-to-Win) occupy a significant position in the Chinese gaming market, attracting a large number of players to participate and spend money. However, there is still a knowledge gap in understanding the motivational factors behind the behavior and psychology of Chinese players in terms of their purchase motivation in specific games Diablo: Immortal. LÄS MER
3. Data Augmentations for Improving Vision-Based Damage Detection : in Land Transport Infrastructure
Master-uppsats, KTH/Lantmäteri – fastighetsvetenskap och geodesiSammanfattning : Crack, a typical term most people know, is a common form of distress or damage in road pavements and railway sleepers. It poses significant challenges to their structural integrity, safety, and longevity. Over the years, researchers have developed various data-driven technologies for image-based crack detection in road and sleeper applications. LÄS MER
4. Pay to win : En studie om mikrotransaktioners förändring av upplevelsen i onlinespel
Kandidat-uppsats, Uppsala universitet/Institutionen för informatik och mediaSammanfattning : Spel är en av de största underhållningsbranscherna, vilket ger utvecklare möjlighet till stor lönsamhet. Syftet med denna studie är att identifiera faktorerna för varför spelare känner behov avatt göra köp av virtuella produkter i onlinespel och hur det kommer att påverka spelupplevelsen. LÄS MER
5. I själen alltid ren : En multimodal kritisk diskursanalys av hur det goda livet porträtteras i reklam för hemstädning i Sverige
Master-uppsats, Södertörns högskola/GenusvetenskapSammanfattning : This thesis explores how visions of the good life, as understood by Lauren Berlant, communicate through advertising for home cleaning services in a Swedish context. With an ambition to map out how life is portrayed in these commercials this thesis wants to shed light on how these portrayals of life can be understood as the good life and in turn, how they reproduce structures of power. LÄS MER