Sökning: "consuming"

Visar resultat 6 - 10 av 3538 uppsatser innehållade ordet consuming.

  1. 6. Dark patterns påverkan på användarens känslor : en kvalitativ studie på två e-handelswebbplatser

    Kandidat-uppsats, Högskolan i Borås/Akademin för bibliotek, information, pedagogik och IT

    Författare :Lana Kader; Senada Mehanovic; [2024]
    Nyckelord :Dark patterns; design; e-handel; informationsarkitektur; användarupplevelse; manipulativ design; känslor;

    Sammanfattning : In today's society more and more people are consuming both clothes and groceries using websites online. With a few clicks, users have access to a wide range of products and services. However, many of these e-commerce sites also contain design intended to control users through dark patterns. LÄS MER

  2. 7. Från det glamorösa glittret till den kalla verkligheten : En multimodal kritisk diskursanalys om alkohol och droger i den svenska ungdomsserien Young Royals

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för medier och journalistik (MJ)

    Författare :Melina Bengtsson; Annie Mårtensson; [2024]
    Nyckelord :Framing theory; discourse; multimodal analysis; adolescents; alcohol; drugs; film;

    Sammanfattning : Adolescents use of alcohol and drugs in Sweden today is problematic. The alcohol consumption has decreased amongst adolescents, but it is still an issue. What the younger generation sees in the media has an effect on their view on alcohol and adolescents may assume it is a natural part of life. LÄS MER

  3. 8. Praktiska digitala medium i historieundervisningen : En översikt av forskning om hur digitalt game-based learning kan användas för att förbättra elevernas kunskap om historieämnet

    Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Författare :Dennis Gullstrand; Erik Lund; [2024]
    Nyckelord :history; history didactics; history education; didactics; practical; game based learning; game; games; digital; computer; Assassin s Creed; Making History; Crusader Kings; Hearts of Iron; high school; historia; historiedidaktik; historieundervisning; undervisning; didaktik; praktiskt; game based learning; spel; digital; digitala; dator; Assassin s Creed; Making History; Crusader Kings; Hearts of Iron; gymnasie; gymnasiet; högstadium; högstadiet; grundskola;

    Sammanfattning : The traditional history educational methods mainly consists of and are focused on memory, reading, repetition and writing skills, however this paper aims to give an overview of research regarding “Game-based learning”, it’s uses in education of history, and if it can be used as a way to complement the traditional education and give history teachers the tools to make their teaching more diverse. Useful materials were found in the databases: EBSCO, IEEE Xplore och Science Direct. LÄS MER

  4. 9. In Defense of Consuming Animal Products : How Human Suffering Can Justify the Consumption of Animal Products in Developed Countries

    Kandidat-uppsats, Uppsala universitet/Filosofiska institutionen

    Författare :Dennis Magyari Djerdj; [2024]
    Nyckelord :Animal Ethics; Applied Ethics; Ethics; Veganism; Eating Meat; Animal Products; Consuming; Against Veganism; Defending Meat Consumption; Animal Welfare;

    Sammanfattning : Within the area of animal ethics, there has been ongoing discussion around whether people in developed countries are justified in consuming animal based products or not, some argue that we are, and some argue that we aren't. In this paper I present a kind of middle-way position in response to the ongoing discussion, in which I argue that a decent chunk of a population in developed countries are justified in consuming certain animal products, but only so far as the exclusion of these animal based products would cause harm to the boycotter. LÄS MER

  5. 10. Att implementera artificiell intelligens i nyhetsrummet : Journalistikens etiska dilemma och AI:s växande roll

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för medier och journalistik (MJ)

    Författare :Rasmus Fredriksson; Lucas Wu; [2024]
    Nyckelord :Journalism; artificial intelligence; ethical considerations; social responsibility; managerialism; fourth estate.;

    Sammanfattning : Today, there are several media-related companies that work to process and publish news using only artificial intelligence and algorithms, completely without any type of human intervention. The industry as a whole has seen a trend of replacing human journalists' daily tasks with generative AI, this in terms serves a greater sustainable economic resource management for many media companies. LÄS MER