Sökning: "engagement with language"

Visar resultat 11 - 15 av 135 uppsatser innehållade orden engagement with language.

  1. 11. Ett inverterat nöjesfält : kunskap, upplevelse och vara genom Google Maps användarrecensioner

    Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskap

    Författare :Andreas Thörn; [2023]
    Nyckelord :Commodification; critical theory; Walter Benjamin; experience; erlebnis; erfahrung; Google Maps; user reviews; Zlatan Court; information science; duration; duration object; objectification; flows; rating; experience economy; Henri Bergson; Marshall McLuhan; UGC; library; Cultural Sciences;

    Sammanfattning : This thesis attempts to show tangible ways in which commodification of experience expands into areas outside of direct commercial activity, in contemporary mind and society. The user reviews of Google Maps (URGM) regarding places that don't offer sales of goods and services are being studied empirically, through qualitative text analysis. LÄS MER

  2. 12. How Influential Are They? An explorative study into the relationship between consumer-based brand equity and influencer endorsements.

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för marknadsföring och turismvetenskap (MTS)

    Författare :Syeda Saana Hashmi; Fatima Khan; [2023]
    Nyckelord :Influencer; influencer endorsement; brand equity; brand loyalty; brand image; brand awareness; trust; knowledge; expertise; authenticity. ;

    Sammanfattning : Purpose: This paper aims to explore the relationship between an influencer’s endorsement of a brand and the subsequent brand’s equity within a consumer’s mind. Research Question: How will an influencer endorsement influence a consumer’s brand equity?  Design, Methodology, and Approach: The authors of this paper used a qualitative approach, inductive structure. LÄS MER

  3. 13. Use of phrasal verbs among Swedish secondary school students : Do patterns and amount of phrasal verb usage correlate with the level of engagement in Extramural English activities?

    Uppsats för yrkesexamina på avancerad nivå, Karlstads universitet

    Författare :Edith Olson; [2023]
    Nyckelord :phrasal verbs; extramural English; extramural activities; second language acquisition; constructional approach; Swedish learner corpus research; frasverb; extramural engelska; extramurala aktiviteter; andraspråksinlärning; konstruktionsmässigt tillvägagångssätt; svensk elevkorpus forskning;

    Sammanfattning : Extramural English (EE) activities are activities in English that students spend time on outside of school. Previous studies have often concluded that EE activities have a positive effect on students’ English proficiency. The phrasal verb is a language feature which often causes problems for learners of English as a second language. LÄS MER

  4. 14. Digitalisering inom SFI för nyanlända äldre kvinnor

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Sham Mohamed; Sara Haidar; [2023]
    Nyckelord :Swedish for immigrants; digitization; women; challenges; pedagogy; immigrant; Svenska för invandrare; digitalisering; kvinnor; utmaningar; pedagogik; invandrare;

    Sammanfattning : Att använda digitala verktyg i språkutbildningen för nyanlända äldre kvinnor kan vara utmanande på grund av språkliga, kulturella och tekniska begränsningar. Denna studie syftar därför till att identifiera och undersöka vilka särskilda utmaningar som kan uppstå vid digital språkutbildning för SFI-elever. LÄS MER

  5. 15. Online Game-Based Learning Platforms and Vocabulary Acquisition for ESL Learners in Upper Secondary School

    Uppsats för yrkesexamina på avancerad nivå, Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Författare :Asia Hussein Ali; Aleksander Rudenko; [2023]
    Nyckelord :Online-game based learning platforms; gamification; vocabulary acquisition; student competition and engagement; cooperation and scaffolding.;

    Sammanfattning : Since the Covid19 pandemic there has been a rise in the use of digital platforms such as online-game based learning platforms (OGBLPs) to diversify the learning experiences of students. This paper investigates the implementation, challenges, and benefits of online game-based learning platforms for English learning of students with English as a second language (ESL) in Sweden’s upper secondary schools. LÄS MER