Sökning: "Computer Science"

Visar resultat 1 - 5 av 598 uppsatser innehållade orden Computer Science.

  1. 1. Real-time Depth of Field with Realistic Bokeh : with a Focus on Computer Games

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Anton Christoffersson; [2020]
    Nyckelord :Depth of Field; Bokeh; Real-time Rendering; Computer Graphics; Computer Games; Master Thesis; Computer Science; Circularly Symmetric Convolution; Circle of Confusion; Lens Blur;

    Sammanfattning : Depth of field is a naturally occurring effect in lenses describing the distance between theclosest and furthest object that appears in focus. The effect is commonly used in film andphotography to direct a viewers focus, give a scene more complexity, or to improve aes-thetics. LÄS MER

  2. 2. Department of Computer Science and Engineering Chalmers University of Technology University of Gothenburg Gothenburg, Sweden 2019 An Empirical Investigation into the Adoption of Inner Source in IT Companies: A Case Study

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :NILOOFAR SAFAVI; [2019-11-19]
    Nyckelord :Inner Source; adoption; challenges; criteria; framework;

    Sammanfattning : Inner Source is a rather new concept and introducing it to companies involves some challenges. In this thesis, we investigate the challenges and obstacles of adopting Inner Source in a large IT company. The results are then analyzed and summarized. LÄS MER

  3. 3. Department of Computer Science and Engineering UNIVERSITY OF GOTHENBURG CHALMERS UNIVERSITY OF TECHNOLOGY Gothenburg, Sweden 2018 Statistical Model Update Optimization in Industrial Practice

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Maria-Bianca Cindroi; Robinson Iheanacho Mgbah; [2019-11-19]
    Nyckelord :machine learning model; optimization; changing models;

    Sammanfattning : This thesis presents a study done on optimizing machine learning model updates. The department of Quality and Functionality in a multinational telecommunication company is searching for an optimal solution to the problem of when, and how, to trigger a training cycle of a statistical model on their test execution dataset. LÄS MER

  4. 4. Learning Geometry Compatibility with 3D Convolutional Neural Networks

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Florian Stellbrink; [2019-10-04]
    Nyckelord :computer science; computer graphics; machine learning; geometry; voxel; thesis;

    Sammanfattning : Modern video games oer substantial amounts of customization options. Manually testing the visual compatibility of all options is time-consuming and error-prone. Together with Ghost Games, we present a method of learning the visual compatibility between pairs of geometries. LÄS MER

  5. 5. Teaching Cloud Deployment

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS); KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Hannah Farjami; Simon Agartz Nilbrink; [2019]
    Nyckelord :cloud computing; Platform-as-a-Service; cloud deployment; cloud services; Heroku; Cloud Foundry; OpenShift; education.; Molntjänster; driftsättning; molnet; plattform-som-en-tjänst Heroku; Cloud Foundry; OpenShift; utbildning;

    Sammanfattning : In today’s IT-landscape cloud computing is one of the hottest topics. There are many emerging uses and technologies for the cloud. Deployment of applications is one of the main usages of the cloud today. This has led to companies giving developers more responsibilities with deployment. LÄS MER