Sökning: "crafting survival"

Hittade 4 uppsatser innehållade orden crafting survival.

  1. 1. Success in a niche market: a grounded theory analysis of video-on-demand platforms for performing arts in Europe

    Master-uppsats, Lunds universitet/Institutionen för tjänstevetenskap

    Författare :Elena Alexandra Vistras; [2023]
    Nyckelord :service success; strategic decision-making; niche market; video-on-demand platforms; performing arts; constructivist grounded theory; Social Sciences; Performing Arts; Business and Economics;

    Sammanfattning : Study purpose: This paper delves into the nuances of success in the niche market of video-on-demand (VoD) platforms for performing arts in Europe, focusing on managerial perspectives. It seeks to comprehend how top executives construct success and the associated meanings in their strategic decisions within this market, where success is often equated with profitability, survival, or expansion. LÄS MER

  2. 2. PASTORALA IDEAL INOM SLÖJD En idéanalys av utställningen Efter haveriet

    Kandidat-uppsats, Göteborgs universitet/Institutionen för kulturvård

    Författare :Mia Lindgren; [2020-08-05]
    Nyckelord :criticism of civilization; criticism of modernization; alternative modernization; postpastoral;

    Sammanfattning : This study deals with the pastoral aspects of handicraft. Pastorals can be described as putting the complex into the simple or as a myth between what life is and what life could be. The aim is to use the exhibition Efter haveriet as a starting point to examine and analyze the pastoral ideal of handicraft. LÄS MER

  3. 3. THE INFLUENCE OF DIGITALIZATION ON THE INNOVATION STRATEGY OF SMALL AND MEDIUM-SIZED ENTERPRISES

    Magister-uppsats, Högskolan i Gävle/Avdelningen för ekonomi

    Författare :Neha Verma; Sandra Ebojoh; [2020]
    Nyckelord :Digitalization; Digital Transformation; Innovation; SMEs; Clusters; Strategy.;

    Sammanfattning : Aim: This study aims to increase the understanding of the influence of digitalization in the development of the innovation strategy of SMEs.  Method: The method used is a multi-case qualitative study using the inductive approach. LÄS MER

  4. 4. A Matter of Perspective : A Qualitative study of Player-presence in First-person Video Games

    Kandidat-uppsats, Umeå universitet/Institutionen för informatik

    Författare :Mikael Hansson; Stefan Karlsson; [2016]
    Nyckelord :first-person; video games; identification; identity; self; self-perception; perception; immersion; narrative; user-study; charakter; fictional; role-playing; narratology; ludology; ludonarrative; ludonarrative dissonance; walking simulator; crafting survival; Dear Esther; Minecraft; player presence; role;

    Sammanfattning : In this study we aimed to investigate the process through which players of video games situate, and form an understanding of their presence within the virtual game environment. This study specifically investigates this process in games played through a first person perspective with the intention of minimising the amount of visual information provided the participants. LÄS MER