Sökning: "Simon Bring"

Visar resultat 1 - 5 av 44 uppsatser innehållade orden Simon Bring.

  1. 1. Varför har någon ställt en soffa här? : Hur hållbar avfallshantering kan främjas i mångfaldsområden

    Kandidat-uppsats, Högskolan i Gävle/Avdelningen för byggnadsteknik, energisystem och miljövetenskap

    Författare :Simon Persson; [2023]
    Nyckelord :Bulky waste; waste management; behavioral cost; diversity; behavioral theory; Grovavfall; avfallshantering; beteendekostnad; mångfald; beteendeteori;

    Sammanfattning : Det kommunala fastighetsbolaget Gavlegårdarna har problem med att hyresgäster lämnar grovavfall i förrådsutrymmen, korridorer och andra allmänna utrymmen. Fastighetsägare ansvarar för att hyresgästerna har möjlighet att sortera ut det avfallsom kommunen ställer krav på, medan hyresgästerna kan hänvisas till återvinningscentralen för att lämna sitt grovavfall. LÄS MER

  2. 2. Distributed Artificial Intelligence Based on Edge Computing

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Rebecca Fagerström; Simon Neüman; [2023]
    Nyckelord :Internet of Things; IoT; Edge Computing; Distributed Intelligence; Artificial Intelligence; AI;

    Sammanfattning : The future Internet is expected to be driven by the prevalence of the Internet of Things (IoT), where it is envisioned that anything can be connected. In the last decade, there has been a paradigm shift in IoT from centralized cloud computing to so-called edge computing in order to compute tasks closer to the source of data generation. LÄS MER

  3. 3. "Vi ses bakom kulisserna" : Hur historielärare engagerar sina elever genom att göra historien levande

    Uppsats för yrkesexamina på avancerad nivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Författare :Simon Juth; Tobias Nilsson; [2023]
    Nyckelord :Artifacts; Historical empathy; Living history education; Role-playing games; Stories;

    Sammanfattning : In this study we wanted to compare how history teachers working in various stages in the compulsory school and high school bring history to life through artifacts and narrations and how it differed based on the students’ cognitive maturity. We also studied how the combination of artifacts, role-playing games and stories can affect students’ learning of history. LÄS MER

  4. 4. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation

    Uppsats för yrkesexamina på avancerad nivå, Lunds universitet/Engelska

    Författare :Robert Bång; Simon Torffvit; Anton Grandi; [2023]
    Nyckelord :Comparative; Comparative Study; Quantitative; English; EFL; English as a Foreign Language; SLA; Second Language Acquisition; Comprehension; Test; Video Games; Video Game; CALL; Computer assisted language learning; The Last of Us; TLoU; The Last of Us: Remastered; Naughty Dog; PlayStation; HBO; Home Box Office; Game; Games; Computer Games; Skolverket; Upper Secondary School; Gymnasiet; Gymnasieskolan; Sweden; Control Group; Immersion; Multimodality; Interactivity; Interactive; Television; Television series; Media; Audiovisual media; Audiovisual; Large-scale; Gender; Program; Video Game Literacy; Game Literacy; Narrative; Educational; Serious Games; Mature; Problem of Content; Attitudinal; Survey; Likert-scale; Likert; Interventionist; Narratology; Languages and Literatures;

    Sammanfattning : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. LÄS MER

  5. 5. Value assessment of cloud manufacturing for large-scale manufacturing organizations

    Master-uppsats, Lunds universitet/Produktionsekonomi

    Författare :Victor Willners; Simon Dalbom; [2023]
    Nyckelord :Cloud Manufacturing; Cloud Computing; Industrial Internet of Things; Internet of Things; Case Study; Manufacturing Industry; Technology and Engineering;

    Sammanfattning : This master thesis assesses the potential of Cloud Manufacturing applications in large-scale manufacturing. Firstly, this thesis determines the benefits and drawbacks of and the barriers to the implementation of Cloud Manufacturing. LÄS MER