Sökning: "creed"

Visar resultat 1 - 5 av 47 uppsatser innehållade ordet creed.

  1. 1. Praktiska digitala medium i historieundervisningen : En översikt av forskning om hur digitalt game-based learning kan användas för att förbättra elevernas kunskap om historieämnet

    Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Författare :Dennis Gullstrand; Erik Lund; [2024]
    Nyckelord :history; history didactics; history education; didactics; practical; game based learning; game; games; digital; computer; Assassin s Creed; Making History; Crusader Kings; Hearts of Iron; high school; historia; historiedidaktik; historieundervisning; undervisning; didaktik; praktiskt; game based learning; spel; digital; digitala; dator; Assassin s Creed; Making History; Crusader Kings; Hearts of Iron; gymnasie; gymnasiet; högstadium; högstadiet; grundskola;

    Sammanfattning : The traditional history educational methods mainly consists of and are focused on memory, reading, repetition and writing skills, however this paper aims to give an overview of research regarding “Game-based learning”, it’s uses in education of history, and if it can be used as a way to complement the traditional education and give history teachers the tools to make their teaching more diverse. Useful materials were found in the databases: EBSCO, IEEE Xplore och Science Direct. LÄS MER

  2. 2. Sustainable Finance: A case study of Swedish Banks' engagement in Sustainable Development Goals

    Master-uppsats, Lunds universitet/Institutionen för kulturgeografi och ekonomisk geografi; Lunds universitet/LUMID International Master programme in applied International Development and Management

    Författare :Felicien Come Rukundo; [2024]
    Nyckelord :Sustainable finance; Sustainable Development Goals; Agenda 2030; Paris Agreement; Need; Creed; Greed; Social Sciences;

    Sammanfattning : Sustainable finance incorporates actions and policies for economic development, social inclusion, and environmental sustainability. The development of the Sustainable Development Goals (SDGs) by the United Nations became a guide for the transformation towards sustainability and social inclusion. LÄS MER

  3. 3. The Role of Literature in Character Education: On the Formation of the Modern 'Self' in Contemporary Liberal Schooling

    Master-uppsats, Malmö universitet/Institutionen för barndom, utbildning och samhälle (BUS)

    Författare :Svetlana Skripnik; [2022]
    Nyckelord :Character Education; literature; values; formation; Martha Nussbaum; capability approach; Allan Bloom; conservative theories; liberal theories; critical pedagogy; Post-Critical Pedagogy; civic virtue; citizenship; Love of the World.;

    Sammanfattning : With the liberalisation of the society and education in the Western Countries, new development horizons have emerged thus altering our expectations from the younger generation and our vision of human fulfilment and happiness. As Dewey stressed, the current advance of technology and democratic ways of life results in the unprecedented rate and speed of changes and ‘it is impossible to foretell definitely just what civilization will be twenty years from now. LÄS MER

  4. 4. Refusing the Axe : Undervisning i etik och moral med hjälp av tv-spel enligt Karen Schriers ramverk: EPIC.

    M1-uppsats, Jönköping University/Högskolan för lärande och kommunikation

    Författare :Oskar Nimmersjö; [2022]
    Nyckelord :Etik; tv-spel; undervisning i etik.;

    Sammanfattning : In this essay, the author examines the EPIC (Ethics Practice and Implementation Categorization) framework which stated purpose is to identify and categorize strategies and teaching goals for ​​ethics and morality in video games. This is done by putting the framework into use as intended and then discussing whether it achieves its purpose, and whether it is suitable for use in teaching. LÄS MER

  5. 5. Assassin’s Creed: Odyssey Discovery Tours med genetiskt och genealogiskt historiemedvetande : Virtuella guidade turer i antika Grekland som klassrumsbaserad undervisning i högstadiet

    Uppsats för yrkesexamina på avancerad nivå, Malmö universitet/Institutionen för samhälle, kultur och identitet (SKI); Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Författare :Charles Darrell; Daniel de Rooy; [2021]
    Nyckelord :Historia; Undervisning; Tv-spel; Assassin’s Creed; Antika Grekland; Lektion; Högstadie; Didaktik;

    Sammanfattning : This paper explores the possibility of using an off the shelf video game, Assassin’s Creed: Odyssey, in teaching a history class about ancient Greece. The study used a method where 7th grade students during one lesson got to experience the videogame together with two surveys about the students’ experiences learning with the video game. LÄS MER