Sökning: "digital history"

Visar resultat 1 - 5 av 314 uppsatser innehållade orden digital history.

  1. 1. KOMMODIFIERING AV KROPPSAKTIVISMEN. En kvantitativ och etnografisk innehållsanalys av svenska kroppsaktivsters innehåll på Instagram

    Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikation

    Författare :Clara Nicklasson; [2024-03-04]
    Nyckelord :Kommodifiering; kroppsaktivism; influencers; influencer marketing; Instagram; postfeminism; nyliberalism;

    Sammanfattning : Throughout the history, women have been exposed to and affected by normative ideals concerning their appearance and body-size. As an opposition to this, certain political movements have evolved and grown, like body- and fat activism, to challenge the current destructive ideals. LÄS MER

  2. 2. Drop Dead Gorg(on)eous : A Multimodal Discourse Analysis of the Contemporary Medusa Tattoo

    Master-uppsats, Uppsala universitet/Konstvetenskapliga institutionen

    Författare :Emma Edling; [2024]
    Nyckelord :Art history; Medusa; Medusa tattoo; tattoos; TikTok; multimodality; écriture féminine; postfeminism; Konstvetenskap; Medusa; Medusatatuering; tatueringar; TikTok; multimodalitet; écriture féminine; postfeminism;

    Sammanfattning : This thesis investigates the phenomenon of the contemporary ‘Medusa tattoo’ that gained traction on the social media platform TikTok in 2019 as a symbol of sexual assault survival, and which has since come to function as an instrument for digital feminist activism. The study aspires to provide a new, previously unexplored link to the long chain of academic research on the figure of Medusa by looking at the emergence, function, and potential of the Medusa tattoo. LÄS MER

  3. 3. Praktiska digitala medium i historieundervisningen : En översikt av forskning om hur digitalt game-based learning kan användas för att förbättra elevernas kunskap om historieämnet

    Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Författare :Dennis Gullstrand; Erik Lund; [2024]
    Nyckelord :history; history didactics; history education; didactics; practical; game based learning; game; games; digital; computer; Assassin s Creed; Making History; Crusader Kings; Hearts of Iron; high school; historia; historiedidaktik; historieundervisning; undervisning; didaktik; praktiskt; game based learning; spel; digital; digitala; dator; Assassin s Creed; Making History; Crusader Kings; Hearts of Iron; gymnasie; gymnasiet; högstadium; högstadiet; grundskola;

    Sammanfattning : The traditional history educational methods mainly consists of and are focused on memory, reading, repetition and writing skills, however this paper aims to give an overview of research regarding “Game-based learning”, it’s uses in education of history, and if it can be used as a way to complement the traditional education and give history teachers the tools to make their teaching more diverse. Useful materials were found in the databases: EBSCO, IEEE Xplore och Science Direct. LÄS MER

  4. 4. POTENTIALS FOR LEARNING IN THE DESIGN OF DIGITAL TEXTBOOKS

    Master-uppsats, Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Författare :Sonja Husgafvel; [2023-07-03]
    Nyckelord :Digital Textbooks; ; Multimodal Text Analysis; ; Semiotic Theory; ; Visual Grammar; ; Potentials for learning; ; History;

    Sammanfattning : Purpose: The aim of this study was to enhance the knowledge of the learning potentials associated with the different designs of digital textbooks and their implications for the representation of historical content. More specifically, the analysis focused on four Finnish digital history textbooks, with the Winter War being selected as the specific learning unit due to its significant role in the history of Finland. LÄS MER

  5. 5. KULTURHISTORISKA VÄRDEN VID ÅTERBRUK Hantering av byggnadsdelar och byggmaterial

    Kandidat-uppsats, Göteborgs universitet/Institutionen för kulturvård

    Författare :Jennifer Eklund; [2023-06-15]
    Nyckelord :Återbruk; byggnadsdelar material; kulturhistoriska värden; hållbar utveckling; organisation; återbruksprocesser;

    Sammanfattning : The Purpose of the essay is to investigate how cultural-historical values are handled, by different actors, in reuse processes when it comes to building parts and building materials. The Method is inductive where the case study consists of qualitative interviews with the actors, who work with these questions in any way today, that make up the case study. LÄS MER